3.25.19 Dev Update
Next round of updates and feature releases is out!
Updates as of today (3.25.19)
- Bug Fixes
- Fixed collision issues in town
- Fixed clipping issues in town
- Fixed bugs with Arcane Arrow/Displacement Arrow where at certain levels they gave the player Energy back on cast.
- Fixed Drunkards Mug Relic.
- Fixed bug which caused arrows to shoot backwards while pressing shift.
- Fixed bug where Rust would not send the player to town, and would instead restart the Dungeon.
- Fixed bug which caused player to fire arrows while slotting and selecting skills.
- Fixed bug where Gunpowder explosions only worked on Goblins.
- Fixed bug which allowed players to loot the Relic chest before defeating the last Boss.
- Fixed bug which cause enemies to stop spawning after 75 enemies had spawned total.
- Fixed collision on horizontal Dungeon doorways so player does not clip under the bottom of the door.
- Fixed Aim Indicator bug where it would spaz out when the cursor was over it.
- Fixed bug where Bombs would not explode on contact with walls or certain enemies.
Files
Dungeoneer: Original
Diablo meets Gauntlet Legends meets Binding of Isaac/Slay the Spire. A Rouge-like.
Status | Canceled |
Author | GTFOmyNarnia |
Genre | Action, Adventure |
Tags | Action RPG, Dungeon Crawler, Fantasy, Perma Death, Roguelike, Roguelite, Singleplayer, Sprites, Top down shooter |
Languages | English |
More posts
- 4.16.19 Dev UpdateApr 16, 2019
- 3.28.19 Dev UpdateMar 29, 2019
- 3.23.19 Dev UpdateMar 23, 2019
- 3.21.19 Dev UpdateMar 21, 2019
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